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Projects

Current

ATLAS: Generative AI Use Cases in Higher Education

EDUCATION

2025-2028

ATLAS designs, tests and promotes generative AI use cases that help teachers work more efficiently, teach more effectively and engage students, in a way that is ethically responsible, pedagogically sound and easy to scale.

Generative AI · Higher education · Teaching

Funded by Erasmus+

Partners: University of Antwerp, Universidad Carlos III de Madrid, Euphoria Net, University of Konstanz, Universidade Nova de Lisboa, University of South-Eastern Norway, Tallinn University, Tor Vergata University of Rome, YERUN

Experiencing Poverty in VR

RESEARCH

 

Experiencing Poverty in VR

 

A virtual reality simulation in which participants live through a day on a tight budget, testing whether experiencing poverty first-hand changes how people think about it. The paper is in revision at Computers in Human Behavior.

Virtual reality · Simulation · Poverty

 

AI Jealousy

RESEARCH

Since 2026

AI Jealousy

How do people react when their partner confides in an AI assistant or companion? This project explores jealousy and relationship dynamics around AI companionship.

AI companions · Relationships

See4YourFutureSelf: Emerging Technology in Pension Engagement

PHD PROJECT

Since 2025

See4YourFutureSelf: Emerging Technology in Pension Engagement

How can VR, AR and AI make your future self feel real enough to act on your pension today? Building on an earlier Marie Skłodowska-Curie experiment with AR aged faces, this PhD project tests immersive and AI-based tools that help people engage with retirement planning.

Virtual reality · Augmented reality · AI · Pensions

Partners: Netspar, Instituut Gak, Tilburg University

 

Digital Signals in Immersive Markets

PHD PROJECT

Since 2024

Digital Signals in Immersive Markets

Does what we do in virtual worlds stay there? This PhD project studies how behaviour in VR games carries over into real-world behaviour.

Virtual reality · Gaming · Consumer behaviour

 

Negotiating with AI in Procurement

PHD PROJECT

Since 2025

Negotiating with AI in Procurement

 

As AI enters purchasing, buyers increasingly negotiate with and through algorithms. This PhD project studies how procurement functions absorb AI and when professionals trust or resist algorithmic advice.

AI · Procurement · Negotiation · Trust

 

Robots in Virtual Reality

RESEARCH

Since 2026

What happens when a service robot interrupts your dinner, or becomes your colleague? Using interactive VR hospitality scenarios, this project studies how guests and frontline employees respond to service robots.

Service robots · Virtual reality · Hospitality

Partners: Maastricht Center for Robots, Hotel Management School Maastricht

Completed

The Realities of Virtual Reality Training

PHD PROJECT

2026

The Realities of Virtual Reality Training

Does practising in VR prepare you for the real thing? This PhD project examined VR training through a demands-and-resources lens, including how the body reacts when students rehearse a graded presentation in VR. VR presentation training has been part of SBE education since 2021.

Virtual reality · Training · Presentation skills

Partners: University of Houston

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